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Post by Britney on Apr 30, 2006 22:46:41 GMT -5
I'm Thinking about getting this game after finals (will have to play it at night or my roomie will kill me!!!) what do you guys think? I loved Morrowind and the pictures of this game look beautiful, but looks arent always everything... do you like Oblivion or Morrowind better, what does Oblivion do better in your opinion, and what if anything does it do worse?
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Post by eek on Apr 30, 2006 22:56:28 GMT -5
Oblivion is better as far as I'm concerned.
As much as I loved Morrowind, it just didn't suck me in as much as Oblivion did. Sure, everything seemed more wierd and wonderful, but it was too lifeless.
Oblivion's RAI, while not living up to the fan hype, certainly makes the world feel a lot more lively, and can provide some very entertaining moments. The combat is a beautiful system, magic is convenient, and stealth gives you that adrenaline rush as you sneak around in the shadows.
My only gripes are the repetitive dialogue (Morrowind's was worse, however) and the loot scaling system, but they are nowhere near enough to break the game for me.
The main quest is a bit cliche, and the quests in general are a bit more linear (less of them, too), but there's more to do this time round, or so it feels.
edit: scratch that, Morrowind rocks.
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Post by Vinya on Apr 30, 2006 22:59:04 GMT -5
I actually like Morrowind better.....because I'm a decorating freak. In the inventory system for Oblivion, dropping something means making it go any where, literally throwing it anywhere. Its impossible to place something where you want it. I probably spent most of the time in Morrowind decorating (have you SEEN my houses in Morrowind? Beautiful.)
Also, it seems way too.....real for me. I'm not some nitpicky person, but how is it that Morrowind has weird creatures like scribs and guars and alits and kagoutis and weird flora, saltrice, hacklo leaf.....yet right next door there are deer and boars and onions and tomatos and strawberrys.......... guars > deer I suppose is my point XD
I also liked how I really could explore every nook and cranny of Morrowind if I wanted to: and that meant air too. If I wanted to see how tall the rocks were, by all means I could so so through levitation. And after getting stuck so many times in Oblivion by jumping somewhere you can't jump back out of, levitation would so come in handy.
Scaling....WTF? sorry....when you are level 20, a freaking scamp shouldn't take half of your HP. No. Just....no.
Oblivion is pretty though. Haven't touched the game in about two weeks though.
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Post by darkhelmet on Apr 30, 2006 23:05:40 GMT -5
Agree with Vin, totally. I actually went back to playing, but a few crashes cut it short.
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Post by attrebus on Apr 30, 2006 23:40:47 GMT -5
Daggerfall.
What?
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Post by darkhelmet on Apr 30, 2006 23:44:03 GMT -5
Battlespire. PmfgwtfbbqPRAWNED!
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mastab
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Post by mastab on Apr 30, 2006 23:51:33 GMT -5
Morrowind has more quests and such, but Oblivion has better graphics, AI, and everything else. Plus I've been brainstorming ideas on how to add like a million quests to Oblivion - a mod that adds (most of) the World of Warcraft/Morrowind quests to Oblivion. Brilliant, yes?
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Post by attrebus on May 1, 2006 1:11:02 GMT -5
I actually think Battlespire is better than Morrowind. <_<
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Post by ShadowLynx on May 1, 2006 1:41:09 GMT -5
I like playing Arena...
What it's free...
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Twitchmonkey
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Post by Twitchmonkey on May 1, 2006 2:43:57 GMT -5
Oblivion is probably the better game overall, but Morrowind was better for its time.
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Post by Bloodcast_Wench on May 1, 2006 8:09:44 GMT -5
I love Morrowind but I've played it so much that I got bored with it; even after the mod-races, quests etc. But I did love Slof's stuff tho but that was the only reason I played morrowind a few months before Oblivion. Create a new character; buy every out-fit in game and then screen it (yes, that cost a lot of time but it was fun!) and/or edit it in photoshop About Oblivion. I love it; I mean, the voice acting; the lips correct with the talking it's just genius but I'm horribly disappointed with the beggars sounding like creaking old closets and then all perfect. Then ofcourse that the voices are always alike but then again; it's the first TES with voice acting. Then we have indeed my grand annoyance; the crashing but I lack memory on my pc so it's not beths fault I love the RAI etc. but indeed the convo's are repetitive. I mean; where's the randomness like a Nord saying: "I saw a spider this day and boy did I scream like a pansy girl" Or that in the Imperial City is more activity; I mean, it doesn't feel like a city at all! Where are the markets/bazaars/jesters etc. etc?
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mastab
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Post by mastab on May 2, 2006 18:19:10 GMT -5
Markets and bazaars are in the market district.... Who needs jesters when you have beggars WHO LIE ABOUT HAVING CHILDEREN TO FEED!!!!!!!!!
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Post by Britney on May 2, 2006 19:47:32 GMT -5
Assuming I could even get it to work on my machine, would it even be playable? I've heard some horror stories about that game... Actually I found a downloadable version of it a long time ago, but could never figure out how to get out of the first dungeon without getting myself perished... still have it around here somewhere, maybe I'll check it out later...
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Post by Mistress.Nairakarn on May 3, 2006 16:11:48 GMT -5
@britney Neither, pretty much the same, though I'm playing Oblivion more due to it uh, being newer and such. @britney Well I'll list the changes I liked, the changes I didn't like, and the changes I didn't mind and such. Changes I liked: Definitely being able to modify the head and face almost completely, I've just for the heck of it, attempted to make a character as alien looking as possible, huge eyes, massive forehead, small nose and tiny mouth, REALLY blue skin and thinning (To look as bald as possible) blue hair, then I added it on to a Bosmer since grey aliens, are supposedly short, needless to say it cracked me up seeing just how alien looking, I could make him. And many other bizzare looking characters, I'm not the least bit dissapointed in the facial and head customizing. Though I still wish there was a completely bald choice, and just for the heck of freaking people out, male pattern baldness for female heads, and male heads with pigtails. Still though the female orcs are still, if not even more freaky looking, being able to play as a bearded lady is not the slightest bit, dissapointing! ;D (Aren't I one sick ' '?). Lets see other changes? Well I liked it that the High Elfs, and Bosmer no longer had sqeaky voices, also I no longer switch between only Nords, and Dumner this time since all of the races seem improved. Also the new physics engine or whatever is nice, hitting people with traps proved most gratifying, the magic was also vastly improved this time, all around I'd say mages are far more gratifying to play as now, and much more effective too. There are also customizable shortcuts on the D-pad, to rapidly switch between spells, seemed most usefull to me. Somethings may be sort of frusterating at first, but I'd say I can get past that. For example my level twenty something Warrior, still cannot slay a entire town of guards, but I can maybe slay one guard, and also stealthy characters seem to make, far better criminals and assassins this time around, since the guards are so much more powerfull, unless you're a freakishly powerfull level or something, I'd assume stealth to avoid the law, and attempt assassinations on sleeping people, would be absolutely vital. Oh and NPCs actually attack, wild creatures who are hostile this time, not just guards, and the guards WILL actually defend you, if the person you are fighting attempted to kill you first, provided you didn't break any laws to oppose them. It's kind of fun letting the guards kill things for you every so often. ;D And summonings are actually far more powerfull. I like fast travel myself, but I find walking from place to place, to sometimes be most entertaining. In this game if you buy a horse supposedly you have to be carefull it doesn't get killed, or else (I don't know if it's a glitch or not) you may get banned from all the guilds you're in, since somehow it counts as betraying a ally. While I like having my own horses... Stealing them from people, to get to place to place, can indeed seem more effective, since you can basically steal them anywhere if you're stealthy enough, and since it's not you're horse if it gets killed or damaged? No risk of getting banned from a guild, or losing a horse you paid 4,000 or more gold for. And yes if you go on foot, in my opinion it seems quite a bit larger than Morrowind. Also there are various changes, where skills as they advance have certain er bonuses I guess, as they go higher. By that I mean, for example having a VERY high block skill, won't just make you better at blocking, it will also allow you to disarm or briefly stun the enemy BY blocking with a shield, and many such other things. Also I haven't even went after any unique items or, none free form quests, yet (well only a few), and yet I've found great items in the process. Raiding places with several Bandits or especially Marauders, who have powerfull weapons, can get very difficult as they get very powerfull enchantments, but once you get those enchantments things get a lot easier I'd say. One of my characters has a insane amount of weapons enchanted to destroy weapons. One other change I noticed, when you're armor is destroyed you can still wear it, which seems slightly less annoying I'd say, though you still cannot use destroyed weapons. I also liked having no more freaky sandstorms or anything. Well thats about it for now, maybe theres a bit a missed, but those are the main changes I remembered. The things I missed from Morrowind? Spells to fortify jumping (Though for all I know there may be a spell to fortify acrobatics skill in Oblivion), the levitate spell, the ability to (yes I know I am cheap) summon over one creature at a time, the great houses, werewolves, I actually prefered the old text pursasion, and personnality system. I also miss Nords being immune to frost, perhaps the alien-esqueness of Morrowind, the low raspy voices the Dumner use to have. I also liked how in Morrowind you could have a house nearly anywhere. Nothing was more gratifying, than raiding Hloramanen or whatever you call it (Some stronghold near Balmore, with it's own teleportation portal and such), and claiming it as my new base. Another thing I missed from Morrowind: I liked Oblivions new models of armor, especially the Helm of the Deep Diver, which I assume is a pre-enchanted Dwemer helmet, but I could be wrong. But I missed Morrowinds full face covering helmets, the ability to wear several clothes under you're armor and such, so no skin is exposed. I don't mean to sound overly criticial but I feel simply too exposed, wearing a helmet that doesn't cover my face as well, and the only full face helmets I've yet seen are the Deep Diver one and the Daedric one. I also miss some of the bulkyness of Morrowinds armor, having huge shoulder armor with spikes on it (bonemold), or the extremely thick Dwarven armor made me feel so powerfull, and brutish. One other thing I miss was being able, to mis-match armor. I know this sounds weird, but I loved being a lob-sided warrior, whos arms and shoulders looked like they should be attached, to another body. Meh there it is for now, I may have missed a few things, and I have yet to enter Oblivions main quest yet, despite having one level 14, and two level 20's, one nearly level 30. Hope my 'little' 'review' wasn't overly long.
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Post by Hunessai on May 11, 2006 22:01:40 GMT -5
I loved Morrowind's unique setting, but Oblivion is much more in-depth and has a great combat system.
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Muad'dib
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Post by Muad'dib on May 12, 2006 5:28:52 GMT -5
I actually like Morrowind better.....because I'm a decorating freak. In the inventory system for Oblivion, dropping something means making it go any where, literally throwing it anywhere. Its impossible to place something where you want it. I probably spent most of the time in Morrowind decorating (have you SEEN my houses in Morrowind? Beautiful.) Also, it seems way too.....real for me. I'm not some nitpicky person, but how is it that Morrowind has weird creatures like scribs and guars and alits and kagoutis and weird flora, saltrice, hacklo leaf.....yet right next door there are deer and boars and onions and tomatos and strawberrys.......... guars > deer I suppose is my point XD I also liked how I really could explore every nook and cranny of Morrowind if I wanted to: and that meant air too. If I wanted to see how tall the rocks were, by all means I could so so through levitation. And after getting stuck so many times in Oblivion by jumping somewhere you can't jump back out of, levitation would so come in handy. Scaling....WTF? sorry....when you are level 20, a freaking scamp shouldn't take half of your HP. No. Just....no. Oblivion is pretty though. Haven't touched the game in about two weeks though. Point the first: In your inventory, you can place items as you wish from your inventory, or pick things up from table. Granted, if you look at it in first person, you'd find it comparable to Magneto playing with magnets, but you can place items any way you like. Point the second: Yes, its true that guars and such will be missed, but there are still creatures in the game, like ogres, trolls, etc. Point the third: Yes, this frustrates me, and I depend on having a high acrobatics, and doing that dodge roll thing, which sometimes doesn't even work. Point the fourth: Not all creatures level with you. And while its annoying finding bandits with the best of armour, its better than finding uber weapons and armour early in the game, or lying somewhere unequipped later.
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Post by Osama Bin Laden on May 18, 2006 15:34:29 GMT -5
I love Morrowind, I like Oblivion.
Oblivion just felt so shallow to me.
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olin
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Post by olin on May 18, 2006 16:26:44 GMT -5
I agree with that! Since there is no Daggerfall option, Oblivowind.
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Kained But Able
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Post by Kained But Able on May 23, 2006 9:35:13 GMT -5
Morrowind is just more enjoyable for me. Although I'd probably be playing Oblivion if it didn't crash my computer every time I try to save.
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Post by Britney on Jul 30, 2006 10:51:17 GMT -5
Well I just tried Oblivion, and I think Morrowind was much better. It doesn't really make sense to me that I could beat the Kvatch gate at level 1, and then outside the hardened Kvatch general tells me I have far more combat experience than his other men... I mean, I just got here a few hours ago...
Also the game didn't let me fully name my character, Britney Blud Wrathkins, which was a grave disappointment.
And it also seems more like a James Bond game (i.e. with missions) than a Morrowind successor. The game seems to rush you through the main quest ("hurry and do this, proceed to this place immediatly, you must go here before the enemy does, waste no time in going here", etc)... under these constant urging demands, its impossible to roleplay anything other than an obedient insubordinate (who follows such orders) or a forgetful amnesiac (who forgets about them).
Anyways my vote goes with Morrowind on this one. Now I really feel like playing that game again...
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melchior1
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Post by melchior1 on Aug 6, 2006 15:28:35 GMT -5
I loved Morrowind.....I've only had Oblivion for a short time, but I think it is definitely the better game. It looks awesome, the combat system kicks major A, and it makes sneaking a lot more plausible. My only complaint is that you can't be an enchanter, I was always an enchanter in Morrowind, oh and that wierd video thing in my other post
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Post by powerslide on Aug 8, 2006 5:44:56 GMT -5
Morrowind, hrmph - I find Oblivion to be a far superior game in many respects, but one thing got a bee in my bonnet unlike ANYTHING else - Lore. I'll admit it, Lore is a glorious substance in fantasy, it seemed that Lore was greatly overlooked, but then again, it is offset to a fair degree by the complete destruction of Arcanum style speech trees - which had text so small it hurt my eyes and had the most painstaking linear dialogue. If anyone wants to see my points about OB and MW, I'm more than happy to drop them in here!
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Post by Cow Guru (Admiral jimbob) on Sept 18, 2006 2:03:46 GMT -5
Oblivion was a terrible game. I was banned for sharing such an evil opinion at ESF, but I assume I won't be here. Why? Oblivion DID make many improvements, particularly the combat system, but it sacrificed too much. It had less lore, less quests, less depth, less originality, less dialogue, less overall content. I wouldn't have minded if what it HAD was well-done, but it wasn't. Dialogue was, frankly, terrible, the quests had little depth - less than Morrowind in most cases - and were almost all along the lines of "kill this", "find this" or "kill this and find this on its corpse". I understand the need for less dialogue - voice acting is important, after all. "Can't have our children reading!", Daddy Todd gasps, his voice betraying his utter horror at the thought of such intellectual exercise. The plots... Morrowind's... well, you have three false gods who may or may not have killed their own lord to gain power, a mad god possibly betrayed by Nerevar - his best friend - driven insane by the heart of Lorkhan, a manipulative Daedra Prince tricking a random Outlander into believing he's the reincarnation of a dead Dunmer hero... Oblivion's is basically "KILL TEH BAD DOODZ, ". Boring setting. Morrowind had GIANT ENEMY CRAB, presumably struck in its weak point for MASSIVE DAMAGE, then hollowed out and turned into a housing district. It had mushroom towers and blight storms and freakish monsters and crab houses and nomads and INTERESTING ancient ruins. It had real political tension - the Hlaalu hated the Redoran who hated the Telvanni who hated everyone, and everyone but the Hlaalu hated the Empire. Oblivion's a generic LOTR clone, with generic forests and generic ruins and generic cities and generic caves and more generic forests and generic Hell setting and even more generic forests. Also, despite the DEATH OF THE EMPEROR, creating a power vacuum - hello, EMPIRE without EMPEROR - in which any of the eight counts could have taken the idea to rise up, repel the Daedric invasion and restore order - everyone seemed content to stand around saying "I saw a mudcrab yesterday". This is possibly due to the fact that, apart from in the endgame, the Daedric invasion was limited to a few creatures standing around beside their gates and not harming anyone at all. I think Oblivion can best be summed up by Todd's little gem of a quote: "Roleplaying, to me, is riding around on a horse and killing things." Graphics, physics and combat aren't things which make an RPG good. What makes an RPG good is the lore, the choice and consequence, the storyline, the freedom to role-play various character types, and the depth of NPC character. Morrowind didn't get all of these right, but Oblivion got NONE of them right. A monk asked Todd to teach him. Todd asked him to rake a small spot of ground until Todd would tell him to stop. The monk replied, "Yes, I shall." Six hours passed, and the monk raked. Todd asked, "Have you raked the same small spot of ground for six hours?" The monk replied, "Yes, I have." "Then go stare at a dark wall all night long," said Todd. The night passed, and the monk stared. Todd asked, "Have you stared at that dark wall all night long?" The monk replied, "Yes, I have." At that moment, the monk became radiant. "I saw a mudcrab yesterday," he said.
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Twitchmonkey
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Post by Twitchmonkey on Sept 18, 2006 3:00:20 GMT -5
Oblivion was a terrible game. I was banned for sharing such an evil opinion at ESF, but I assume I won't be here. So basically the whole of OBG is complaining about Oblivion, but they ban you because you don't like Oblivion? I call shenanigans on that one. Persoanlly I found the quests more in-depth and varied than in Morrowind, but I'm not going to bother to debate every point. You did point out many of the flaws of Oblivion, but there are a some there I'm not so sure about.
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Muad'dib
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Post by Muad'dib on Sept 18, 2006 6:54:03 GMT -5
the quests had little depth - less than Morrowind in most cases I'm not really sure on this one. There were some great side quests in the game, like the captain in Cheydinhal, the corruption one... I agree I was also let down by Oblivion overall, but I know there were other quests I loved, both as part of guilds and as side quests. Also, I think you are ignoring the fact that once you rise to the head of a guild in Oblivion that it actually feels like you are the leader of the guild. What is really stupid is NPCs not knowing who they are or who they are talking to. You'll know what I mean if you encountered it. Less dialogue? I'm not sure that is entirely right... I mean, you go to Balmora and ask everybody "Latest rumours" and everyone is talking about the same thing. Same with any of the cities, really. @ Todd. Overall, I too prefer Morrowind. I had a richer gaming experience when playing Morrowind than I did with Oblivion, that much is a certainty.
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