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Post by eek on Aug 16, 2006 18:38:05 GMT -5
Demo (230 megs)It's old news, but I just remembered it and HAD to post. The first two Settlers games were absolute classics, but 3, 4 and 5 were all a bit of a let down. Thankfully, this is a remake of the second one, with a huge graphical overhaul and better camera, but the core gameplay is identical. Which is good, because it doesn't need fixing. Anyway, it's worth checking out if you're into strategy games, although it does have quite a relaxed pace.
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Post by attrebus on Aug 16, 2006 19:20:06 GMT -5
I have Settlers 1 and 2 already. They are so awesome it's not funny. Except it is funny. Also: Awesome.
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Post by eek on Aug 16, 2006 19:24:18 GMT -5
You gain +100 coolness points.
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Post by Avis on Aug 16, 2006 19:33:40 GMT -5
Never heard of the series, probably because I'm young, but I'll try it out. I'm guessing it's an RTS?
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Post by eek on Aug 16, 2006 19:36:14 GMT -5
Yup, that it is.
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Post by attrebus on Aug 16, 2006 19:43:11 GMT -5
Not really. It's an empire building game. You start with a castle and building materials and you expand your territory using guard buildings. There's a whole eco system you have to manage. For instance, you need planks of wood. So, you have to build a tree cutter building to cut down trees. This gives you logs. You then have to build a saw mill to process the logs into planks. Tree cutters can only be made if you have either a spare woods man or a spare person and an axe. The saw mill guy needs a saw. If you don't have a spare person, or a spare tool, you have to build a tool maker to make them before the building can be used. (Tools require iron and wood depending on what you make.)
Since trees vanish when you cut them down, you also have to build a forrester that goes around replanting trees (that eventually grow to trees you can cut down).
Anyway, you get the idea. It's micro management at it's finest. Since you have to make sure you are getting enough of each type of material to expand. Enough stone and wood for buildings. Enough iron ore and coal to make iron, which is used in tools to make different kinds of workmen, as well as swords and shields for soldiers.
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Post by eek on Aug 16, 2006 19:44:25 GMT -5
Ah well... there's me told...
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Post by Avis on Aug 16, 2006 19:47:20 GMT -5
Oh, so its like Stronghold. Coolio
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Post by attrebus on Aug 16, 2006 19:47:27 GMT -5
I didn't see your response when I was typing that.
It's real time though. And it's strategy. So it kinda is. Except that it's not.
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Post by eek on Aug 16, 2006 19:51:25 GMT -5
Oh, so its like Stronghold. Coolio Well, a little. You don't have so much control over units, but the economic side is essentially the same, albeit with much more depth. I didn't see your response when I was typing that. It's real time though. And it's strategy. So it kinda is. Except that it's not. Yeah, it seems to be one of those games that's easy to mis-place when it comes to genre.
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Post by Avis on Aug 16, 2006 20:36:51 GMT -5
Wow...It's fantastic! I'm still getting used to it, but its great. I like the geologist, "Yippee!" xD
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Post by eek on Aug 16, 2006 20:40:39 GMT -5
Glad you like it. If you rake around the 'net you could probably find the old Settlers 2. It looks a little dated, what with being 10 years old and all, but I still love it.
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Post by attrebus on Aug 16, 2006 20:54:02 GMT -5
You can probably find Setters 1 as well. It's old skool (Needs DosBox) but it's great. One of the first games that used an SVGA option.
And you can go head to head with another person on the same computer if you have two mice attached. In split screen mode.
Also: I love turning the resources and population growth options all the way down in Settlers 1 and starting from there. You get enough materials and people to build a stone guy, a tree cutter and a saw mill, 1 tool maker, 1 fisherman, 2 miners, 1 geologist and an iron smelter. (And a hand full of solders).
Basically, you can't waste anything because you are given just enough to start the things you need and nothing else.
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Post by eek on Aug 16, 2006 20:58:12 GMT -5
Ah, yes, those were the days. I remember I went head-to-head with my dad on Settlers back when we had the Amiga years ago. Didn't end well for me. The only thing was, it had three floppies (I think), most of which was probably the intro sequence. And then there was that crazy anti-piracy thing where you had to look up the codes in the manual or it wouldn't let you play. Good times...
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